The axis of the game is trade in manufactured goods on the market, which reacts dynamically to the changing situation .
GameplayThe action of the game takes us to Mars, where we take control of our own trading company and compete with other companies, competing for the leading position on the planet.. In a world where the free market is a battlefield, and money can buy everything, including the air we breathe, we will focus on extracting and producing 13 different raw materials, the turnover of which will provide us with cash and the opportunity to develop.Key features Rekindle humanity’s adventurous spirit by leaving the tired Earth to find new fortunes in the untapped resources of Mars Manipulate the market, employ corporate espionage, and patent technologies to drive your opponents out of business No military – the real-time, player-driven market is your sword and your shield Thirteen different resources and a market economy make no two paths to victory alike – no one resource is the “key” to Martian dominance Dynamic single-player campaign responds to your actions and choices to determine the fate of the Martian colonization effort Market-driven gameplay emphasizes mental savvy over manual dexterity, and naturally supports exceptional free-for-all matches The game is the debut work of the Mohawk Games studio, founded by Soren Johnson - one of the main designers of the third and fourth part of the Sid Meier's Civilization series .