The story is driven by tasks that we can perform in several ways.
In the course of the game, we play the role of a young legate of the Merchant Congregation who comes to the island to deal with diplomatic relations with other nations, but above all - to find a cure for a disease that destroys the Old World. During the long campaign, both people, local animals and the above-mentioned monsters, called the Guardians, stand in our way.Key featuresAn innovative production from the hit-making studio standing behind such titles like: Mars: War Logs, Bound by Flame or The TechnomancerSmooth test for one’s combat, diplomacy, wit and stealth abilities80 quests and challenges, guaranteeing a great adventure for long hoursLarge freedom of choice, providing a multitude of possible game endingsDelightful 17th century-inspired graphics, which successfully reflect the old-time colonial climate The decisions we make affect not only the distribution of power on the island, but also how you will be able to perform many tasks. The creators decided to use the hero development system without dividing into classes - there are over a hundred skills to be unlocked here, divided into three extended categories and allowing the protagonist to be adapted to the individual style of the game.